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	<title>The World of Xoth</title>
	<link>http://xoth.net/blog</link>
	<description>Where cold iron meets non-Euclidean geometry!</description>
	<lastBuildDate>Sat, 25 Jun 2011 11:24:55 +0000</lastBuildDate>
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		<title>By these rules I axe!</title>
		<description><![CDATA[These are the house rules in effect for my World of Xoth campaign. The World Here is the map of the campaign world, use it to create a background for your character. Rulebooks Pathfinder Core Rulebook: By default, everything from the Core Rulebook is allowed, with specific exceptions listed below. Advanced Player&#8217;s Guide (APG): Players [...]]]></description>
		<link>http://xoth.net/blog/2011/04/by-these-rules-i-axe/</link>
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		<title>The mysteries of magic</title>
		<description><![CDATA[&#8220;And having written, I shall enclose the pages in a sealed cylinder of orichalchum, and shall cast the cylinder from a high window into the sea, lest that which I am doomed to become should haply destroy the writing. And it may be that mariners from Lephara, passing to Umb and Pneor in their tall [...]]]></description>
		<link>http://xoth.net/blog/2011/04/the-mysteries-of-magic/</link>
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		<title>Undetectable Alignment</title>
		<description><![CDATA[I&#8217;ve never cared much for the &#8220;alignment&#8221; system that has been a part of our favorite roleplaying game from the early days. Therefore, in the World of Xoth campaign setting, just like in our own world, the behaviour of individuals are shaped by their culture and personal beliefs, ambitions and ethics, rather than by some [...]]]></description>
		<link>http://xoth.net/blog/2010/10/undetectable-alignment/</link>
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		<title>The Sign of Xoth</title>
		<description><![CDATA[&#8220;At another house, where people were stirring, he asked questions about the gods, and whether they danced often upon Lerion; but the farmer and his wife would only make the Elder Sign and tell him the way to Nir and Ulthar.&#8221; &#8211; H. P. Lovecraft: The Dream-Quest of Unknown Kadath Many spells and other rules [...]]]></description>
		<link>http://xoth.net/blog/2010/10/the-sign-of-xoth/</link>
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		<title>The Cultist class</title>
		<description><![CDATA[The Cultist class is a variant character class for the PathFinder RPG, based on the Oracle class from the Advanced Player&#8217;s Guide (APG). A Cultist is a member of a religious organisation devoted to the worship of a powerful entity, such as a god or demon. The Cultist starts out as an acolyte, whose duties [...]]]></description>
		<link>http://xoth.net/blog/2010/10/the-cultist-class/</link>
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		<title>SPQR d20</title>
		<description><![CDATA[Now here&#8217;s a little something to impress your gamer friends with: A twenty-sided die from the second century AD. A tad expensive, though&#8230; The notes tell us that &#8220;Modern scholarship has not yet established the game for which these dice were used.&#8221; But we know better, of course&#8230;!]]></description>
		<link>http://xoth.net/blog/2010/03/spqr-d20/</link>
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		<title>Cultural Archetypes</title>
		<description><![CDATA[In a typical sword and sorcery campaign such as the World of Xoth, the traditional demihumans do not exist, and the majority of player characters and non-player characters are human. The following broad cultural archetypes can be used to distinguish between characters who would otherwise have the same racial abilities. Savage Savages include warriors from [...]]]></description>
		<link>http://xoth.net/blog/2010/03/cultural-archetypes/</link>
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		<title>Cults of Xoth</title>
		<description><![CDATA[&#8220;In the temple of the city of Morm, which lies between the desert and the sea, are two images of the god Amanon, a bronze image facing an iron image, across the fires and blood-stains of the alter-stone. When the gory sunset of the day of sacrifice is over and the writhing fires of the [...]]]></description>
		<link>http://xoth.net/blog/2010/03/cults-of-xoth/</link>
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		<title>Echoes of Ibnath</title>
		<description><![CDATA[Just came across a mention and short review of Ancient Kingdoms: Mesopotamia, a book I wrote for Necromancer Games back in 2004, over at the Planet Algol blog. Bill Webb, co-founder of Necromancer Games, approached me back in 2003, and, based on my work on the Hyborian Age Campaign Website, basically gave me free reins [...]]]></description>
		<link>http://xoth.net/blog/2010/03/echoes-of-ibnath/</link>
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		<title>The Dungeon ABC</title>
		<description><![CDATA[Got my copy of The Dungeon Alphabet from Goodman Games today. There&#8217;s already a long list of glowing reviews of this book, so I&#8217;ll just join the choir of praise: This is a great book! Well worth 10 bucks. My bookshelf includes a couple of other (more or less) system-neutral books that I have found [...]]]></description>
		<link>http://xoth.net/blog/2010/03/the-dungeon-abc/</link>
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