The World of Xoth

Where cold iron meets non-Euclidean geometry!

10 March

The Dungeon ABC

Got my copy of The Dungeon Alphabet from Goodman Games today. There’s already a long list of glowing reviews of this book, so I’ll just join the choir of praise: This is a great book! Well worth 10 bucks.

My bookshelf includes a couple of other (more or less) system-neutral books that I have found useful when designing dungeons and wilderness encounters, including (in no specific order):

  • Toolbox from AEG
  • Wilderness & Wasteland from Sword & Sorcery Studios
  • Dungeon Builder’s Guidebook from TSR
  • Book of Challenges from Wizards of the Coast
  • Gary Gygax’s Insidiae from Troll Lord Games

Some of these may be (long) out of print, but are worth hunting down if you are interested in dungeon and adventure design. Most of them include a lot of tables for random generation, just like the Dungeon Alphabet.